Warning: very long hero entry ahead. For a briefer read, focus on sections 1.1, 1.2, and 2.2. -- 1. IN-GAME --
1.1 Info
Class: Support
Role: DPS + off-healer hybrid, backline harasser
Healthpool: 100 health, 50 shields
Movement Speed: 6 m/s (same as Tracer / Genji)
Difficulty: ★★★
1.2 Kit
[Passive] Suits Blackjack has four types of ammo. She can freely switch her ammo at any time with [1], [2], [3], and [4].
Suit | Effect |
Hearts: | Hits allies only, heals for 40 health per shot. |
Diamonds: | Hits allies only, heals for 20 health per shot and increases healing done to them by 2%, capping at 30%. Duration refreshes with each new stack, but if not refreshed for five seconds, all stacks vanish. |
Clubs: | Hits enemies only, deals 40 damage per shot. |
Spades: | Hits enemies only, deals 20 damage per shot and increases damage dealt to them by 2%, capping at 30%. Duration refreshes with each new stack, but if not refreshed for five seconds, all stacks vanish. |
- Reloading reloads all cards, not just the current suit.
- Categorised as a passive, but functionally acts the same way as Mercy's or Torbjorn's.
- Blackjack spawns with Hearts equipped, but can cycle through them at will and very quickly.
[Primary Fire] Card Dealer Blackjack quickly slings forth a hard-light card from one of four suits.
Type: | Arcing Projectile |
Healing: | 40 (Hearts), 20 (Diamonds) |
Damage: | 40 (Clubs), 20 (Spades) |
Healing Increase (Diamonds): | 2% per shot, max 30% |
Damage Increase (Spades): | 2% per shot, max 30% |
Rate of Fire: | 2 shots per second / 0.5 seconds per shot |
Spread Angle: | Pinpoint |
Projectile Speed: | 75 metres per second |
Ammo: | 13 per suit, 52 total |
Reload Time: | 2 seconds |
Headshot: | ✓ (Clubs, Spades), ✗ (Hearts, Diamonds) |
- Similar to Ana's Biotic Rifle, Hearts and Diamonds will travel through full-health allies.
- This can be toggled on or off by the player in Hero Settings.
- Cards have a slight arc similar to that of Hanzo's arrows.
[Secondary Fire] Card Dealer Alternatively, she can draw several cards, then throw all of them in a volley.
Type: | Multiple Arcing Projectiles |
Max Healing: | 160 (Hearts), 80 (Diamonds) |
Max Damage: | 160 (Clubs), 80 (Spades) |
Charge Rate: | 1 shot charged per 0.75 seconds |
Rate of Fire: | 5 shots per second / 0.2 seconds per shot |
Spread Angle: | Pinpoint |
[Ability 1] Joker Card Regardless of its original suit, Blackjack’s next card becomes a Joker Card that teleports her to its point of impact. She can have two charges of this ability.
Type: | Arcing Projectile |
Max Range: | 30 metres |
Rate of Fire: | 3 shot per second / 0.3 seconds per shot |
Spread Angle: | Pinpoint |
Cooldown: | 12 seconds per charge |
- Pressing the button toggles the ability (i.e. transforms the next card) instead of firing it.
- While Blackjack is waiting for her Joker Card to land, she can still move, attack, and use abilities.
[Ability 2] Place Bet Blackjack marks an enemy, and their silhouette becomes visible through walls. Allies who damage that enemy receive healing in return. When the enemy is eliminated, Blackjack is restored to full health.
Type: | Tracking Projectile |
Max Range: | ∞ |
Percentage of Damage Restored: | 75% |
Cooldown: | 1 second |
- Bets are shown as a coin icon above enemies' heads.
- While a Bet is active, Blackjack can switch it to any other enemy at will.
- The effects of a Bet also apply to Blackjack herself.
[Ultimate] Coin Flip Blackjack flicks a coin in an arc. She can choose one of two results: it either releases smoke that blinds enemies and slows them, or gas that allows allies within it to restore their own health by dealing damage.
Type: | Arcing Projectile |
Max Range: | 15 metres |
Blind Effect: | -50% visibility |
Slow Effect: | -50% movement speed |
Percentage of Damage Restored: | 75% |
Charge Required: | 1450 |
- Upon pressing the button, Blackjack will be prompted to press either [Primary Fire] for the healing gas, or [Secondary Fire] for the blinding smoke.
- Allies standing within Blackjack's healing gas gain the reverse of her 'Place Bet'; they restore damage they deal, to any enemy, as health to themselves.
- 'Blinded' enemies cannot see enemy outlines and have their vision obscured by a translucent purple cloud.
1.3 Playstyle
Blackjack is, above all else, a DPS / healer hybrid. For her, knowing which cards to use and using them quickly and efficiently is key. She is capable of doing rapid damage with her Club cards, as well as weakening her enemies with Spades so allies know to target them. Combined with her versatile mobility, she can act as a backline harasser for eliminating key targets such as an Ana or a Mercy, then teleporting out with Joker Cards.
On the other hand, her healing potential should not be overlooked. While it is aim-reliant like Ana's, if played in the right hands, she can make her team practically invincible with Heart cards, or literally invincible with Diamond cards. Diamond cards are strong against heroes with single-tick weapons, such as Pharah or Junkrat, but are useless against the opposite (being heroes with rapid-fire such as Sombra or Winston).
Her biggest weakness is her fragility. With only 150 health, she is easily dived on and taken out. Good dive players can predict where she will teleport (since she can only teleport within LoS range) and her self-healing is mediocre at best, only healing herself for 30 HP per shot.
1.4 Synergy & Counters
Blackjack synergises well with:
1. D.Va - with her high healing potential, Blackjack can keep D.Va alive and follow her dives with a well-aimed Joker Card and identify key targets with Place Bet for D.Va to then capitalise on. Blackjack's ultimate (damage form) can act as a catalyst for D.Va's, since enemies are slowed and don't know where to run.
2. Winston - for the same reasons as above. Winston can help protect Blackjack, fragile as she is, with his bubble, while she keeps him alive through her playing cards. Alternatively, she can provide burst damage while he puts pressure on enemies with his Tesla Cannon, and together they can be a backline's worst nightmare.
3. Zarya - ironic, really. Zarya's Projected Barrier protects Blackjack's 'glass cannon' status, since she is an important target most of the time. In return, Blackjack provides targets for Zarya to focus on from a safe distance. Graviton Surge paired with Coin Flip (healing) can be a dream come true.
Blackjack is countered by:
1. D.Va - D.Va's dive potential, paired with her Defense Matrix to negate both healing projectiles and damage projectiles, means she is probably Blackjack's worst nightmare. Even if Blackjack teleports away, D.Va's Boosters have a shorter cooldown than Joker Cards, and her rapid-fire shotgun-type weapon renders Blackjack's comparatively slow healing useless.
2. Winston - for the same reasons as above, but this time, his weapon can lock onto Blackjack so she can't really avoid it. His Barrier Projector lets him wait out Blackjack's Joker Card before he dives on her and finishes off her low healthpool.
3. Zarya - a fully charged Zarya can take out Blackjack in less than two seconds. Unless Blackjack has
really good reaction time, she's pretty much dead if a Zarya gets close enough. Also, the fact that Placing a Bet on someone means they'll be targeted more, and that dealing damage to someone within range of a Zarya usually means charging her (at least a little), means Blackjack might as well not Place any Bets while within Zarya's LoS.
-- 2. LORE --
2.1 Story: 'Returned'
The La Mort Vient Casino was always crowded on Saturday nights.
As Maximilien looked around his casino, he saw nothing out of the ordinary. All around him, guests were gambling, placing their bets, throwing their hard-earned money away for some short-term entertainment. The clinks of wine-filled glasses, the rattling of dice against a marble table, the occasional howl of someone who had just lost all their money; the bustling atmosphere that surrounded him, the warm air, the rapid movement of hands dealing cards; the light scent of women's perfume overpowered by the heavy scent of strong red wine. All of this was so familiar, he thought, and yet he couldn't shake the feeling that someone here didn't belong.
His gaze roamed about the busy room, settling on one man in particular. This man's broad shoulders that stretched the white jacket he was wearing, the muscles that rippled up his arms and neck, and bulky, enormous build made him stand out like a sore thumb. Maximilien rolled his eyes (or his eye sockets) and approached him.
"Ogundimu, try to blend in more," he told the man, who glanced towards him. "If I didn't know better, I'd think you were here as a bouncer or bodyguard."
Akande glared at him. "Stay focused on the mission, Maximilien." he said, and turned his attention back towards the glass of wine in front of him. The tracker chip inside floated to the top, and Maximilien pushed it down with his metallic finger. "I'm becoming more impatient by the second----where is our correspondent?"
"I'll ask Lacroix," Maximilien headed for the opposite side of the room, where a slender woman with blue-tinted skin stood silently. Although her attractive assets were drawing the attention of men all around her, she seemed uninterested in their stares. In fact, she seemed to show no emotion at all.
"Lacroix, has the correspondent relayed any information yet? Ogundimu's getting restless, and you know how destructive he can be when that happens."
Amelie looked at him with impassiveness. "No, she hasn't. I'm starting to think she won't show up at all."
"Hey..." came a voice from beside them. A man, swaying and obviously drunk out of his mind, came up to them and placed his hand on Amelie's bare shoulder. His stare moved up and down her body. "You're lookin' real nice, lady. What do you say we go to my house and fu--"
Without missing a beat, Amelie punched the man in the face. He doubled over and fell to the ground, and she placed her high heel on his chest. "Hmph. Please."
This isn't good, Maximilien thought as he scanned the room.
Ogundimu's getting impatient, and Amelie's attracting too much attention. When will that damned correspondent arrive? His gaze all but skipped over a hooded figure, blended in among the crowd of gamblers; he didn't notice how metallic fingers peeked out from beneath her cloak, nor the glint of a gun barrel held between them. He didn't notice her focused look. or how she was poised like a cat----ready to pounce at any opportunity. In fact, you would only be able to notice these details if you knew what you were looking for, and Maximilien did not.
So it was a surprise to him when the figure suddenly removed her cloak. For a moment his eyes snapped towards her, but before he could comprehend what he was seeing, the hooded Omnic had vanished.
All of a sudden, the alarms blared overhead.
Guests shot up from their seats, and wine glasses were knocked over and spilled. Cries of "what's going on?" and "has something happened?" burst out, and Maximilien clenched his fist. He could not allow bedlam to erupt in his casino, and especially not when an important correspondent was about to arrive. It was jeopardise the mission he was on.
Amelie glanced at him, and he caught Ogundimu's glower from across the room. It seemed to say,
What have you done? Oil dripping down his forehead, Maximilien made his way towards the security office. Someone was getting laid off tonight.
Suddenly, something small and glinting was lobbed into the air and landed in front of Maximilien. He looked at it in confusion, then turned to see who threw it, but the mass of bodies was too thick to see anything. It was a coin, a coin no smaller than a poker chip and emblazoned with a strange symbol----one of a grey S shape with a purple stripe slashing through it. It was familiar, but he couldn't quite place his finger on what it was. Slowly, he reached down to pick it up.
As soon as he touched the coin, it exploded. Maximilien was thrown backwards into the wall, and purple gas quickly billowed around him. The coin was spewing some sort of... smoke, silvery-lilac in colour, and it spread quickly throughout the room like a malevolent spirit. Guests screamed and ran for the doors, but they were locked.
With horror, Maximilien looked around as guests fell unconscious, one by one, engulfed by the smoke. He saw Ogundimu covering his mouth to try and block out the smoke, but his eyes rolled back into his head and he slumped backwards, knocking two others down with his large frame. He saw Amelie tumble to the floor, trying to crawl away; her eyelids fluttered shut and she collapsed.
Holding his breath, Maximilien made a run for the nearest window. He hoisted himself up onto the sill and, after a moment of hesitation, took the leap----pain through through his wires as his body crashed on the floor of the alleyway below. A precoded message blared at the bottom of his vision: 'WARNING. YOU HAVE BEEN DAMAGED. SEEK A DOCTOR', but Maximilien dismissed the message and stood up. Glancing upwards, he could already see wisps of purple smoke trail out of the open window, and so he ran.
As he fled, he thought he could hear footsteps following him; he looked back, and what he saw terrified him. The figure that he had espied moments before was giving chase, and gaining on him by the second. Their hood had fallen off, and Maximilien could see that they were an Omnic as well. They were vaguely female, with a determined glare; but none of this mattered to Maximilien. He just kept running, and his speed increased threefold.
The figure behind him swore and stopped running. For a moment Maximilien thought she'd given up, but as he turned around to look he saw that she was palming something in her hand. She winded up like a baseball pitcher, and hurled it at him.
Reacting faster than Maximilien had ever thought possible of himself, he ducked and shielded his head. He heard the
whoosh of air as the object flew past him and hit the side of a building. With a sense of triumph, he continued to run----and stopped abruptly as the figure somehow
teleported in front of him.
He skidded to a halt, and backed up slowly, but the figure had him now. She stalked forward, cloak whipping about her, and Maximilien noticed that the brooch that fastened it also bore that strange symbol----the one he'd seen on the coin.
The figure leaped at him, a cat pouncing on its prey, and held a towel to his nose.
As the smell of chloroform wafted up his nasal system, Maximilien's vision turned to static. His body's code failed, his software crashing, and all of a sudden he realised what that symbol was. That S with a stripe through it, the one he'd seen both on her brooch and on the coin, was the symbol of Null Sector.
The last thought that rushed through his mechanical mind as he fell unconscious was:
They've returned. 2.2 Info
Real Name: SST Laboratories Siege Automaton L19, “Scouter"
Age: 25
Occupation: Activist, secret agent
Base of Operations: Monaco, France
Affiliations: Null Sector
"Here to collect your debts. All of them."
Blackjack is a living weapon built and employed by Null Sector, an omnic terrorist organisation that will stop at nothing to force humans underground. A master of disguise, espionage, and hacking, she runs loose about France, leaving behind no trail.
Although the relationship between humans and omnics had certainly improved from how it was during the Crisis, one particular group of omnics still bore resentment against their creators. Gaining the name ‘Null Sector’, their activist protests soon turned to full-out terrorist attacks, and governments around the world feared the start of a second Omnic Crisis.
The people soon retaliated. As Null Sector and police forces traded blow for blow, with Europe as the battlefield, destruction spread; some places, such as Scotland, were nearly entirely destroyed. The final straw was when an Overwatch strike team, against the governments' will, launched an attack on Null Sector's headquarters in King's Row, defeating their leaders and reclaiming London. With nowhere to hide and nobody to lead them, most members of Null Sector were arrested and jailed.
Null Sector was seemingly over; that is, until a few years ago, when a mysterious cloaked Omnic began wreaking havoc in France. In the aftermath, certain powerful individuals (both human and Omnic) were reported missing; one can only assume that they were kidnapped.
It seems that after all this time spent dormant, Null Sector has returned with a vengeance and an ace up their sleeve; a powerful new operative known only by her callsign, Blackjack.
-- 3. EXTRA --
3.1 Appearance
Blackjack is a sleek, humanoid Omnic, similar to an Assassin (Retribution). She wears formal attire and a blood-red cape fastened by a button with the Null Sector symbol on it. Her color palette is red, white, and black.
She has compartments on both palms where she stores her ammunition; when she reloads, she claps both hands together, then pulls them apart to reveal a brand-new set of cards. When she switches ammo, she pulls some cards into the compartment. Her cards are hard-light, but otherwise look normal.
When she uses her
[Primary Fire] Card Dealer, she hurls a card like a throwing star. When she uses
[Secondary Fire] Card Dealer, she takes several cards in her right hand and flings them in a volley. When she uses
[Ability 1] Joker Cards, the card at the top of her deck flashes and turns into a Joker. When she uses
[Ability 2] Place Bet, she points with her left index finger at an enemy. When she uses her
[Ultimate] Coin Flip, she pulls out a coin and flicks it with her left hand.
3.2 Personality
Blackjack is somewhat serious----between Moira and Soldier: 76 on the personality scale. She'd rather talk business than anything else, because it's what she was programmed to do by Null Sector. She holds a grudge against anyone who dislikes or doesn't tolerate Omnics, but also takes it to an extreme.
She was built from an old, defunct model by Null Sector to become who she is today. As a result, she has unending loyalty to the organisation to which she belongs, and will never sway (even if given good reason to, whatever it may be).
Lore-wise, Blackjack specialises in assassination and kidnappings. She goes on clandestine missions for Null Sector; eliminating anti-Omnic rights speakers, abducting generals to gain access to their weaponry, retrieving broken Omnics to fix and recruit to their cause.
3.3 Abilities
Healing: - "You don't deserve my help, but you need it."
- "[groans] Fine, here."
- "Take it already and move on."
Joker Card: - "Got a trick up my sleeve."
- "Away!"
- "There's somewhere I need to be."
Place Bet: - "I pick that one."
- "Just stand still for a second..."
- "Don't run, stay where you are..."
Coin Flip: - "You've rolled... snake eyes!" (damage, hostile)
- "The odds are not in their favour!" (damage, friendly)
- "You've rolled... lucky seven!" (healing, hostile)
- "The odds are in our favour!" (healing, friendly)
3.4 Eliminations
Final Blow: - "Take that!"
- "Nothing personal."
- "Successful elimination."
- "Target down."
- (on Tracer, Lucio, or D.Va) "Nothing personal, kid."
- (on Junkrat, Torbjorn, Roadhog, Symmetra, or Zarya) "Won't be missing you."
- (on Junkrat, Torbjorn, Roadhog, Symmetra, or Zarya) "At the hands of an omnic, too."
Solo Kill: - "My my, someone's not very good at... living."
- "Have some dignity!"
- "Come on, at least try."
Multikill: - "Fall like dominoes."
- "One by one."
Killstreak: - "I've exceeded my goals."
- "Consider my job fulfilled."
Turret Elimination: - "Enemy turret destroyed."
- "I've destroyed the enemy turret."
Teleporter Elimination: - "Enemy teleporter destroyed."
- "I've destroyed the enemy teleporter."
Melee Final Blow: - "How low I've stooped."
- "[sighs] Humiliating... for you."
- "Get away from me!"
Witness Elimination: - "I have some competition, it seems."
- "That is my job!"
Revenge: - "Finally."
- "Best served cold."
Team Kill: - "We've accomplished a team kill."
- "I sense that the enemy is no longer with us."
3.5 Chatter
Hero Selected: "Here to collect your debts. All of them."
During Set-Up: - "I don't mind waiting."
- "One of the first values programmed in me was patience."
- "Ready yourselves for the upcoming task."
Respawn: - "Another chance."
- "Don't let this opportunity slip away."
- "This won't end like last time."
- "Kill me once, shame on you."
Pick Up Health Pack: - "[sighs with relief]"
- "Ready to go."
On Fire: - "You better watch out..."
- "Wreaking havoc. What else is new?"
Voted Epic: - "Recognition. Finally."
- "I agree with your decision."
Voted Legendary: - "So much for blending in."
- "Please stop, I can't do my job."
3.6 Call-Outs
Hero Change: - "Got room for one more?"
- "Ready or not, here I come..."
Sniper Sighted: - "Sniper ahead!"
- "Watch yourselves, they have a sniper."
Enemy Sighted: - "I see them."
- "I've acquired view of the targets."
Ally Damaged: - "Behind you!"
- "Watch out!"
Enemy Ultimate: - "Run for it!"
- "Seek cover!"
Nanoboosted: - "I'm unstoppable!"
- "For Omnic-kind!"
Time's Running Out (defense) - "Almost there, don't slip up now!"
- "Just a little longer!"
Time's Running Out (offense) - "Hurry up and get the job done!"
- "We have an objective to capture, you know."
3.6 Interactions
Ana: What you do isn't protecting people, it's downright evil.
Blackjack: Says the former sniper who got what she deserved.
-
Blackjack: Another vigilante, I see.
Soldier: 76: I guess we'll both stand up for what we believe in.
-
D.Va: Pay to win? Gambling? No, I don't like those kinds of games.
Blackjack: And mindless shooters are so much better?
-
Doomfist: I see lots of potential in you, Blackjack. You strive for chaos, like we do.
Blackjack: Don't. Even. Think about it.
-
Zenyatta: Sister, humans and Omnics were
once unequal, but times have changed that.
Blackjack: Pah! How could you, one of our kind, side with
them? -
Blackjack: Orisa, haven't you faced any discrimination at all?
Orisa: Once, in my hometown of Numbani. It hurt very much. But I will never join your cause because of it.
-
Sombra: You think you're doing good, fighting evil, don't you? If only you knew what I knew...
Blackjack: [chuckles] If only you knew what I know, about the Iris that discovered you.
-
Blackjack: I know you... you were on the strike team that destroyed Null Sector's headquarters!
Tracer: Don't regret it one bit either. If only you understood, Blackjack...
-
Blackjack: You,
Zaryanova, are the personification of hatred against Omnics.
Zarya: I killed hundreds of your kind during the Crisis. Think about that before coming to me.
-
3.7 Achievements
Winning Streak: Get three assists with Place Bet within ten seconds.
Top-Decked: Deal 1000 healing and 1000 damage in a single lifetime.
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